Katherine Crighton: Writer

Credit: Katherine Crighton, katherinecrighton.com
Bio (145 words): Katherine Crighton (they/them) is a genre writer with over twenty-five years of experience in SF/F writing and publishing. They have, among other things, read slush for Tor Books, written reviews for Publishers Weekly, and worked as a production editor of environmental nonfiction and STEM textbooks. They’ve been published by Strange Horizons, Lightspeed, Nightmare, and a variety of other markets, and are one of the sibling presenters on the No Story Is Sacred podcast, taking apart and putting stories back together again. They are a full member of the Science Fiction & Fantasy Writers Association (SFWA) and, as of 2024, a student member of the Renaissance Society of America (RSA). They spend their days as a valiant English major working for the Computer Science department of Worcester Polytechnic Institute, where in 2022 they were accepted into the Interactive Media and Game Design MFA program.
Katherine Crighton: Academia, Interactive Media, and Game Design
Bio (145 words): Katherine Crighton (they/them) is a writer, researcher, and physical-media artist with a focus on theories of fiction and audience, experimental archaeology, and lateral creative work. They received their BA in English from Bryn Mawr College, where their undergraduate thesis was on the intersection of copyright and the folk process in the burgeoning Internet age; in 2022 they were accepted into Worcester Polytechnic Institute‘s Interactive Media and Game Design MFA program under Prof. Gillian Smith. Their interests lead to a wide breadth of activities, including: writing short stories and novels in a variety of genres; cohosting the narrative-engineering No Story Is Sacred podcast; consulting on and developing ephemera for immersive installations; recreating recipes from the Western Scientific Revolution; releasing free puzzle-based interactive fiction; and presenting on such topics as consent in alternate-reality game design and methods of creating/developing original fan cultures through immersive gameplay.
Katherine Crighton: Folklorist and Experimental Archaeologist

Credit: Matthew J. Burgos, Inkblots and Snapshots
Bio (145 words): Katherine Crighton (they/them) is a writer, researcher, and folklorist whose current work centers around experimental archaeology based on the Early Modern English publications and family journals of the 1480s to 1710s—specifically, the research, recreation, and safe updating of household goods and cosmetics from the Western Scientific Revolution. Through The Minor Hours and Small Thoughts Magazine, their weekly blog written in the style of an 18th-century lady’s publication, they mix essays on modern life, personal narratives, humor, and documentation of their apothecarial work and research. Excess successful (and not!) experiments are made available for purchase through The Historically Inaccurate Shop, where they also have folkloric/cryptozoological art, publications, and reimaginings for the modern age. In 2022 they were accepted into the Interactive Media and Game Design MFA program at Worcester Polytechnic Institute, which supports their 2024 membership to the Renaissance Society of America (RSA).
