Surprise! I have yet more things happening with this Mysterious MFA I’m pursuing– and this is one of them.
Tonight at 7 PM (and online, for free), join me and four other core designers of an immersive, interactive, narrative experience called Memoirscape talk about how it came about, what challenges we faced, what fascinating results have come from it (SO FAR), and what the future holds for running it again in the future– particularly after a 10-day public run, a first-ever remote playthrough via players from The Cryptid Factor podcast’s Patreon, and culminating in its incredibly successful appearance at the Foundations of Digital Games 2024 conference last week.
(I HAVE BEEN A VERY BUSY BEE.)
Here’s the official blurb:
After a successful run of their Fall 2023 escape room Home for the Holidays, Interactive Media and Game Development graduate students at WPI decided to completely revise their escape room into a cozier interactive experience, giving players timed-entry tickets but unlimited time once inside, three rooms, several actors written as NPCs, and five potential endings. On this panel, five core members of the design team will discuss the process of designing and redesigning the physical interactive experience that became Memoirscape.
Drop in and listen to us all burble with Boston Post Mortem, the Boston chapter of the International Game Developers Association (IGDA), by signing up to attend through their Meetup link here: https://www.meetup.com/bostongamedev/events/300996689/
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